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Overview of the Process

  • Define Texture Zones with Polylines:
    Use polylines to outline the areas where you want to apply textures.
  • Export to SVG:
    Export these areas as an SVG file.
  • Import SVG into an Image Editor (e.g., GIMP):
    Open the SVG in an image editor and apply two simple transformations, in a specific order.
  • Modify the Surface Mask:
    Import the surface mask into the image editor, make the necessary adjustments, and export the updated mask.
    • If working solo, make a backup of your project before proceeding!
    • If working with a team on a remote repository, follow the guide carefully to ensure smooth collaboration.
  • Import the Mask into Enfusion:
    After all modifications, import the updated mask into Enfusion.
  • Generate and Re-import the Satmap:
    Generate a new satmap to reflect your changes, then re-import it.
  • Update Sources with a Semi-Manual Process:
    Apply only the modified tiles, preserving your teammates' textures by avoiding overwrites.