Overview of the Process Define Texture Zones with Polylines: Use polylines to outline the areas where you want to apply textures. Export to SVG: Export these areas as an SVG file. Import SVG into an Image Editor (e.g., GIMP): Open the SVG in an image editor and apply two simple transformations, in a specific order. Modify the Surface Mask: Import the surface mask into the image editor, make the necessary adjustments, and export the updated mask. If working solo, make a backup of your project before proceeding! If working with a team on a remote repository, follow the guide carefully to ensure smooth collaboration. Import the Mask into Enfusion: After all modifications, import the updated mask into Enfusion. Generate and Re-import the Satmap: Generate a new satmap to reflect your changes, then re-import it. Update Sources with a Semi-Manual Process: Apply only the modified tiles, preserving your teammates' textures by avoiding overwrites.