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Simulate Multiplayer (peer Tools) ?

General Information about Workbench Enfusion Workbench Tips

About PeerTool: PeerTool lets you test your project in MP by launching clients in addition to the host player. It can be configured under “Plugins => Settings” and enabled in the play button options. Under “Plugins”, there is also the Dedicated Server Tool...

What is the difference between prefab colors?

General Information about Workbench Prefab Arma Reforger System

There are 3 types of prefabs:Blue []:Regular prefabs, you'll want to use these for the vast majority of applications.Pink []:This is how PrefabLibrary prefabs differ from their blue counterparts:They can be placed from the PrefabLibrary, a special resource bro...

What are occluders, and do I need them ?

Mapping (terrain creation)

Basically, occluders are invisible volumes in a scene that hide everything behind them.They are used for occlusion culling, a rendering feature that hides occluded objects to save performance.In Enfusion, you can meet occluders in 3 basic forms:Terrain Occlusi...

What are LODs and why should I add them?

General Information about Workbench Import information and advice

When importing 3D models, you should always make sure to add LODs.LODs are essentially lower detailed versions of the mesh that get displayed when it is further away from the camera, significantly reducing performance impact.This is important because even with...

LODs making to improve performance

3D Building Creation Tutorial

As every 3D model importing in a game it's supper important to have multiple Level Of Detail to be improve performance:here the explainaition for it: https://wiki.nabla.sh/books/general-info-tips-for-the-workbench/page/what-are-lods-and-why-should-i-add-them

Introduction and Software required

Mapping (terrain creation) Working with multiple people on 1 terrain

Install and configure a private git (we are using gitea because of the easy install step) (admin part)install gitea with portainer: https://docs.gitea.com/next/installation/install-with-dockerpeople need to create an account on the git you created 2. we are us...

Gitea configuration and user permission

Mapping (terrain creation) Working with multiple people on 1 terrain

Add people to the repository of the map (admin part) (add people in the Mapper teams in order for them to have access to the map) After being add people will get access to the repository so they can clone the url of the online repository

Cloning the repo in github desktop

Mapping (terrain creation) Working with multiple people on 1 terrain

Add this url inside the github desktop softwareyou will have to add the credential you have create for your private git (step 2 of this tutorial)Wait for the cloning to be over

Add the project to Enfusion Workbench

Mapping (terrain creation) Working with multiple people on 1 terrain

Inside the workbench you will have to add the repository you've just downloadMake a rule and explain to everybody that they have to work inside their tilt and also have a personal layer

Import info and rules to work with sync (avoid push problem)

Mapping (terrain creation) Working with multiple people on 1 terrain

Once they have finish their work and wanted to push their work they absolutely need to fetch and pull the update from the repository in you private git to avoid any conflict This represent 95% problem with sync so please be carful

Send the work

Mapping (terrain creation) Working with multiple people on 1 terrain

Prepare the sending of your workyou will need to give a name to your commitsend your commit to the repository in order for the other mapper to have the update

Terrain modification (avoid loosing modification)

Mapping (terrain creation) Working with multiple people on 1 terrain

Exception case on modifying terrain terrain wont work like the props layer because it is considering as one layer and everyone will erase the work of the other if they don't work in tilesIn order to work with tile i suggest you to make a screenshot and try to ...

Hello World!

Creating a vehicle from scratch 1. Introduction to vehicles and their c...

IntroductionAbove all, ask yourself the right questions:"Have I ever done anything other than a vehicle before?""Do I feel up to it?" "Am I comfortable with the Workbench and its basic functions?" If you've answered “no” to at least one of these questions, I'd...

Import and use a custom font

Pro Tips

the idea of this tutorial is to import and use a custom font for your mod1. you will need to downlod your font in the ttf format2. move your font in a folder into your mod3.Open by double click on your font to open this window4. selected all the case 5. clique...

New Game +

General Information about Workbench Create a new projet

IntroductionToday we gonna see how to create a Enfusion project ! It's look like useless but i've seen a lot of people who don't know how to set-up correctly a projet 👀.1. Create a new project in WorkbenchYou just have to do right click and create a new projec...

Create a selling point

Scenario Creation Process Everon Life (install + setup)

The purpose of this tutorial is to create a point of sale that allows exchanging products for money.To achieve this, we will use components that will be added to the prefab:We are using the base setuop that the everon team did and we decompose it to analyse it...

Create a transform building

Scenario Creation Process Everon Life (install + setup)

we are using the same everon and looking after the ciment process:when looking to the action manager we have information on how its working:as we can see we have 3 input prefab and 1 output:we need to collect all 3 to get the output, as we can see we can tell ...

3D Model preparation

Creating a vehicle from scratch 2. Creation of a vehicle and all aspect...

IntroductionFor create a usable 3D model, you have to adapt it for Enfusion. For exemple, Split somes vehicle parts like Wheel and lights. Dans une étape future, nous ferons le squelette du véhicule ainsi que les vertex groups pour rendre notre véhicule plus v...