Find help on the FRENCH REFORGER MOD discord if you need ✅ Check our progress about this wiki here 📜
Skip to main content

Recently Updated Pages

EN Rules

Rules

+ BASIC RULESRespect All Players: No insults, toxic behavior, or harassment. Show respect to team...

Updated 1 year ago by Benjamin

Preliminary steps (important, readme)

Mapping (terrain creation) 1. Create a new world

Download real life topology data & satellite map before create map project

Updated 1 year ago by Lucas / MOONLGHT

Navmesh bug

Mapping (terrain creation)

If you try to set a new navmesh and it doesnt save your modification you need to duplicate the ba...

Updated 1 year ago by Benjamin

What are occluders, and do I need them ?

Mapping (terrain creation)

Basically, occluders are invisible volumes in a scene that hide everything behind them.They are u...

Updated 1 year ago by Benjamin

Why this tutorial

Mapping (terrain creation) Paint with mask

There are several cases where this process is beneficial, either to save time or because there’s ...

Updated 1 year ago by Benjamin

Warning

Mapping (terrain creation) Paint with mask

Please note, this is the “least bad” solution I’ve found so far, as it has a significant drawback...

Updated 1 year ago by Benjamin

Overview of the Process

Mapping (terrain creation) Paint with mask

Define Texture Zones with Polylines:Use polylines to outline the areas where you want to apply te...

Updated 1 year ago by Benjamin

Creating Masks with Polylines

Mapping (terrain creation) Paint with mask

To create masks, define all the areas with polylines for which you want to generate texture masks...

Updated 1 year ago by Benjamin

Exporting Polylines in SVG Format

Mapping (terrain creation) Paint with mask

In the hierarchy, select the polylines you wish to export.Click on the Export Geographic Data too...

Updated 1 year ago by Benjamin

Importing the SVG into GIMP

Mapping (terrain creation) Paint with mask

Important: SVG exports are not exactly the same size as the surface masks. To avoid misalignment ...

Updated 1 year ago by Benjamin

Importing Existing Enfusion Textures into GIMP

Mapping (terrain creation) Paint with mask

For those familiar with surface masks, this process will be straightforward. If not, I recommend ...

Updated 1 year ago by Benjamin

Importing the Modified Surface Mask into Enfusion

Mapping (terrain creation) Paint with mask

Warning: Importing the texture mask will modify all tiles and will likely trigger errors (see the...

Updated 1 year ago by Benjamin

Updating the Satmap

Mapping (terrain creation) Paint with mask

It’s hard to accurately assess the results of these modifications without generating a new satmap...

Updated 1 year ago by Benjamin

Updating Sources

Mapping (terrain creation) Paint with mask

If you’re working solo, you should have backed up the terrain before the first surface mask impor...

Updated 1 year ago by Benjamin

Introduction and Software required

Mapping (terrain creation) Working with multiple people on 1 terrain

Install and configure a private git (we are using gitea because of the easy install step) (admin ...

Updated 1 year ago by Benjamin

Gitea configuration and user permission

Mapping (terrain creation) Working with multiple people on 1 terrain

Add people to the repository of the map (admin part) (add people in the Mapper teams in order for...

Updated 1 year ago by Benjamin

Cloning the repo in github desktop

Mapping (terrain creation) Working with multiple people on 1 terrain

Add this url inside the github desktop softwareyou will have to add the credential you have creat...

Updated 1 year ago by Benjamin

Add the project to Enfusion Workbench

Mapping (terrain creation) Working with multiple people on 1 terrain

Inside the workbench you will have to add the repository you've just downloadMake a rule and expl...

Updated 1 year ago by Benjamin

Import info and rules to work with sync (avoid push problem)

Mapping (terrain creation) Working with multiple people on 1 terrain

Once they have finish their work and wanted to push their work they absolutely need to fetch and ...

Updated 1 year ago by Benjamin

Send the work

Mapping (terrain creation) Working with multiple people on 1 terrain

Prepare the sending of your workyou will need to give a name to your commitsend your commit to th...

Updated 1 year ago by Benjamin