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Bake a road

Here is a tutorial on how to "Bake" a road to work more finely on the terrain.
To do this, simply place a road.
Then, you need to adjust the size of the road (if it's set to 12 by default, why not change it to 20) depending on what you want to achieve.

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After that, select the spline, the generator, and the road entity → terrain tool → bake selection.

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The selection is now baked. All that's left to do is to reset the size to default and uncheck Adjust Height Map.

Capture d'écran 2024-11-17 155054.png