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Preliminary Steps

1. Create Necessary Folders

To start your project correctly, create a folder specifically for your project to centralize your files and other resources.

Once this folder is created, make two subfolders:

  • One for 3D models, name it "Sources"
  • Create another subfolder within "Sources" called "Textures"

2. Create an ENFUSION Project

Once the project is created, open it in your file explorer (Windows), and bohemia interactive recommend creating this folder structure:

image.png

Reminder: Rectangles represent folders. Bubbles & clouds represent a file or other item.

And, of course, replace "SampleCar_01" with the name of your vehicle, following this format.

Once this is done, you can move on to the next step.

2. The 3D Model

The next step is to find an appropriate 3D model. Here are some tips for choosing well:

  • Low poly PBR model (like Unreal Engine or Unity)
  • With interior (if possible)
  • A manageable quantity of polygon