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Prefab Creation

a - Prefab Création

Open a custom world, drag and drop your XOB on your view port.

Capture d'écran 2024-12-17 164049.png

Take your generic entity en drag and drop on your ressource browser and give it a name

Capture d'écran 2024-12-17 164136.png

b - Add Component

Edit your prefab and on object properpy :

  • Right clic on Generic entity--> change class --> SCR_destructibleBuildingEntityCapture d'écran 2024-12-17 164530.png
  • Check Relative Y and verify when "is building" was check
  • Add RplComponent, Hierarchy, WorldSubsceneComponent
  • Add RigidBody and check "Static" and "Model Geometry"
  • Save and your building is RIGHT