Importing the Modified Surface Mask into Enfusion Warning: Importing the texture mask will modify all tiles and will likely trigger errors (see the previous warning). If you’re working alone, be sure to make a backup of your terrain before importing the mask. If you’re working in a shared environment with a remote repository, you’ll need to retrieve the latest repository state and perform a “semi-manual” update (explained in upcoming steps). In Enfusion, import the modified mask file (e.g., Concrete01-mod1.png) into the appropriate texture slot. Repeat as Needed: You can repeat these steps as many times as needed to refine your texture adjustments, smoothing, shapes, etc. However, before re-importing a modified texture, it’s recommended to first import the base texture of your terrain to reset previous changes (e.g., in our project, we use the Grass03 texture as the base). This will help keep previous modifications clean and maintain consistency across your terrain.