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Creating Masks with Polylines

To create masks, define all the areas with polylines for which you want to generate texture masks. Then, export these polylines in SVG format. It’s helpful to create a dedicated layer for this purpose, as you’ll need to select only the specific polylines to export.

Example: I need to cover certain areas with the Concrete01 texture.

Tips

Examples of Results: This technique isn’t limited to creating masks; it can also be used for roundabouts, soccer fields, etc.
image.png

Limitation

Currently, I haven’t found a straightforward solution for creating masks for curved runway generators. After all, who needs curved runways, right? 😂 The default road generator lacks a Concrete (non-transparent) material, so until someone develops it, the only workaround is approximating curved roads with carefully placed polylines.


Revision #1
Created 2024-11-07 15:12:50 UTC by Benjamin
Updated 2024-12-13 21:00:40 UTC by Benjamin