AudioClass { sounds { SoundClass { id 4105 name "SOUND_LANDINGGEAR" version 5 tl -321.304 39.87 ins { ConnectionsClass connections { id 64 links { ConnectionClass connection { id 9220 port 65 } } } } pi { 48 0 } priority 70 eventType "OnStart - Stop" } } mixers { MixerClass { id 7179 name "OutputState" version 4 tl -129.388 70.008 res "{B764D803219C775E}Sounds/FinalMix.afm" path "{B764D803219C775E}Sounds/FinalMix.afm" inputs { "WPN_Handling" "WPN_Shots" "WPN_Explosions" "WNP_BulletHits" "CHAR" "ENV_AMB_2D" "VEH_Animations" "Impacts" "Dialogue" "Music" "ENV_Doors" "VEH_Engine" "VEH_Tires" "VON" "SFX" "SFX_Reverb" "VON_Reverb" "Dialogue_Reverb" "Impacts_EXT" "ENV_AMB_3D" "WPN_SonicCracks" "CHAR_Gear" "PA" "SFX_Reverb_Exterior" "UI" "ENV_AMB_3D_Reverb_Exterior" "SFX_Direct" "SFX_Reverb_Small" "SFX_Reverb_Medium" "SFX_Reverb_Large" } } } shaders { ShaderClass { id 2066 name "Flush Shader" version 5 tl -538.97 38.536 pi { 23 0 } } } banks_local { BankLocalClass { id 9220 name "Landing gear" version 7 tl -785.51 39.202 ctl 0 -21 Volume -25 "Pitch variance" 2 Samples { AudioBankSampleClass Sample { Filename "{ADF2D434E849D9FC}Sounds/Vehicles/Helicopters/NH90/Sample/landing-gear-sound.wav" } } } } version 1 }